![]() Any kills in the air (including those from the grenades) will give you 30% of your melee energy, allowing you to repeat this loop infinitely. Swallow your first grenade to get Heat Rises, then take to the skies and watch everything below burn via your other Solar Grenades. Realistically, you can only fire a maximum of five in this time due to the time it takes to execute the animation. ![]() Getting that powered melee kill will proc Sunbracers, granting you five seconds of ‘infinite’ Solar Grenades. If you’re struggling with this step, try binding your charged melee to a unique button so you can send it off at a more specific time. Get a kill with your charged melee ability to start the gameplay loop. Grants class ability energy when you cause damage with a grenade.Ĭausing damage with a grenade reduces your melee cooldown. Your grenade final blows create Orbs of Power. Gain bonus Super energy on grenade kills. Since you’ll be in the air for most of the time here, you might be taking more fire than usual, meaning anything to help you survive is a great choice.
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